> ## Documentation Index
> Fetch the complete documentation index at: https://docs.mago.studio/llms.txt
> Use this file to discover all available pages before exploring further.

# Glossary

# Glossary

[← Quick reference](/reference/overview)

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| Term                            | Meaning                                                                                                                                                                                                                                                                                                                                                                                               |
| ------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Project**                     | A body of work containing multiple shots. A project exists as long as it has at least one Shot — deleting the last Shot also deletes the project.                                                                                                                                                                                                                                                     |
| **Automatic Project Naming**    | New projects start named `Untitled` (or `Untitled_NN` when taken). The first video uploaded into a still-default, empty project auto-renames it to the first 10 characters of the video's filename with the extension stripped — e.g. `Project_summer_ep01.mp4` → `Project_su`. Never overrides a user-chosen name, never re-triggers once the project has content, and is skipped during onboarding. |
| **Shot**                        | A single editable video segment within a project. The unit of rendering. Displayed as one entry in the shots panel and one row in the project timeline.                                                                                                                                                                                                                                               |
| **Render**                      | An output produced from a source video inside a shot. Appears as a render track.                                                                                                                                                                                                                                                                                                                      |
| **Track**                       | A layer attached to a Shot. Two kinds: **Image Track** (the source video) and **Render Track** (a generated output).                                                                                                                                                                                                                                                                                  |
| **Image Track**                 | The original uploaded video. Always present, one per Shot. Also called "source track".                                                                                                                                                                                                                                                                                                                |
| **Render track**                | A generated output, stacked below the source in the shot editor. A render track can be **pinned**.                                                                                                                                                                                                                                                                                                    |
| **Iterated track**              | A render produced using *Edit this Render* on a previous track.                                                                                                                                                                                                                                                                                                                                       |
| **Pin**                         | Marking a render track as the representative render for a shot, shown in the Project Timeline. Only finished render tracks can be pinned.                                                                                                                                                                                                                                                             |
| **Edit this Render**            | Action that uses a render as the input video for the next operation.                                                                                                                                                                                                                                                                                                                                  |
| **Reuse Settings**              | Action that loads a track's settings into the Settings panel.                                                                                                                                                                                                                                                                                                                                         |
| **Project Timeline**            | The full sequence of all shots in a project, shown as a horizontal timeline with a playhead, ruler, and zoom controls. Each slot shows the pinned render (or source video if none is pinned). Also called "Global Timeline" in parts of the UI.                                                                                                                                                       |
| **Video Model**                 | An AI model that generates video (e.g. MagoV3, MagoV4, MagoV5, Seedance, Kling, GPT Image 2, Upscaler).                                                                                                                                                                                                                                                                                               |
| **Credits mode**                | Pay-per-render mode. Each render consumes credits based on frame count, resolution, and the selected model, with unlimited concurrent renders. The alternative to **Relaxed / Unlimited mode**.                                                                                                                                                                                                       |
| **Relaxed mode**                | A rate-limited mode that doesn't spend credits. Provides access to Mago video models and GPT 2 image model. Concurrent renders and maximum number of frames are capped unlike in credits mode.                                                                                                                                                                                                        |
| **Unlimited mode**              | Like **Relaxed mode**, but enables all the models and higher usage limits.                                                                                                                                                                                                                                                                                                                            |
| **ControlNet**                  | A conditioning signal (depth, pose, SoftEdge, Canny) that constrains the model's output.                                                                                                                                                                                                                                                                                                              |
| **Context size**                | Frames per chunk in long renders.                                                                                                                                                                                                                                                                                                                                                                     |
| **Context overlap**             | Frames that overlap between adjacent chunks during chunked rendering.                                                                                                                                                                                                                                                                                                                                 |
| **Dynamic reference**           | Setting that regenerates the reference image between chunks.                                                                                                                                                                                                                                                                                                                                          |
| **Start frame buffer**          | Warm-up frames added at the start of a render to prevent flickering.                                                                                                                                                                                                                                                                                                                                  |
| **Auto Prompt**                 | Mago-generated prompt based on video and reference descriptions.                                                                                                                                                                                                                                                                                                                                      |
| **Descriptive prompt**          | A description of the desired result. Required by Mago models.                                                                                                                                                                                                                                                                                                                                         |
| **Instruction prompt**          | A directive to the model. Used by closed-source and image models.                                                                                                                                                                                                                                                                                                                                     |
| **Frame-perfect**               | Property of Mago models: N input frames produce N output frames, each corresponding to a specific source frame.                                                                                                                                                                                                                                                                                       |
| **Img2Img (Image-to-Image)**    | The class of AI models used in the **Modify Frame** tab. Takes a source frame + prompt + settings and outputs an edited frame. Distinct from video-to-video rendering. Examples: GPT Image 2, Nano Banana Pro, Seedream — the full selectable list lives in the [Tooltips reference](/reference/tooltips).                                                                                            |
| **Modify Frame**                | The UI tab where users apply Img2Img models to individual frames. "Modify Frame" is the product name; "Img2Img" is the technical model category.                                                                                                                                                                                                                                                      |
| **Masking**                     | A workflow that produces a black-and-white mask video using the SAM3 Mask model, to feed into Inpainting.                                                                                                                                                                                                                                                                                             |
| **Inpainting**                  | A video model (product label: **Mago Inpaint**) that edits only the region defined by a mask video.                                                                                                                                                                                                                                                                                                   |
| **Element / Element Pair**      | A reference object used by the element-swap Kling models (Kling O1 Pro, Kling 3.0 Motion Control, Kling O3 Pro). Supports two angles: a main reference image and an optional frontal image.                                                                                                                                                                                                           |
| **Drawn Mask** *(coming soon)*  | A red mask painted by hand with a brush on a single video frame inside **Modify Frame**, telling **GPT Image 2** which region to edit. Distinct from **Masking** (the SAM3 mask *video* used by Inpainting). Until this feature is available, use the "Mask image" upload field instead.                                                                                                              |
| **Reference Frame**             | An image input that acts as a style or content reference for a render. Order-independent — multiple reference frames can be added.                                                                                                                                                                                                                                                                    |
| **Key Frame**                   | An image input anchored to a specific frame index in the output, guiding the model at that exact point.                                                                                                                                                                                                                                                                                               |
| **Preset**                      | Quick-start configuration that sets a model and baseline settings.                                                                                                                                                                                                                                                                                                                                    |
| **EXR**                         | OpenEXR image format. Used in professional VFX pipelines for high dynamic range and lossless compositing.                                                                                                                                                                                                                                                                                             |
| **Denoise (Creative Upscaler)** | Strength of reconstruction during upscale. Higher means more model freedom and more added detail.                                                                                                                                                                                                                                                                                                     |

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[← Quick reference](/reference/overview)
